Super Mario Bros.

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Super Mario Bros. is a game for the Nintendo Entertainment System and the first entry of the Super Mario series of platforming titles. The games was first released for the system's Japanese counterpart, the Family Computer, on September 13, 1985, and then for the Nintendo Entertainment System when it released in the United States of America on October 18, 1985.

Story

One day, King Bowser Koopa, the great and powerful leader of the militaristic Koopa Troop, invades the peaceful Mushroom Kingdom. He and his Koopa Troop are jealous of the beautiful kingdom and transforms all of its inhabitants into blocks, weeds, and other odd objects. It is foretold that only the Mushroom King's daughter Princess Toadstool can undo the spell. Knowing this, Bowser immediately kidnaps her. Fortunately, the heroic Mario Bros. learns about the Mushroom Kingdom's plight and they race to its rescue.

The player takes the role of Mario, or in the case of a second player, Mario's brother Luigi. The ultimate objective is to race through the worlds of the Mushroom Kingdom, evade or eliminate Bowser's forces, and save the Princess.[1].

Gameplay

Super Mario Bros. is divided into eight worlds, which each have four levels. Mario has to get to the end of the level by jumping over various gaps and avoiding the enemies on his way. Mario can use several platforms (some of them collapse when Mario lands on them), stairs in the level, as well as Jumping Boards. There are also pipes along the way, some of which Mario can enter to visit various coin rooms before returning to the level, a bit further ahead than when he left.

Enemies include Goombas (the most common of them), Koopa Troopas, Buzzy Beetles, Koopa Paratroopas, Bullet Bills, Hammer Bros, and jumping Cheep-Cheeps. All these enemies can be defeated when Mario jumps on them. Koopa Troopas and Buzzy Beetles will cower in their shell when jumped on, which Mario can kick to defeat other enemies with. Koopa Paratroopas will also lose their wings and fall to the ground when Mario jumps on them. Other enemies include Piranha Plants, the Spiny-throwing Lakitus and the Hammer Bros. These enemies are hard to defeat, and Mario has to either shoot fireballs at them or just avoid them. There are a few levels which take place underwater. In the water, Mario can swim freely from the top to the bottom of the screen. The enemies in underwater levels are Bloobers and Cheep-Cheeps. Mario can only defeat these creatures by shooting them with fireballs.

If Small Mario takes a hit, falls down a pit, or if the time limit runs out, he loses a life, and restarts the level. The point where Mario continues depends on how far he ran through the level before dying; either from the very beginning, or at one of several invisible "checkpoints" throughout the level.

Mario can get special power-ups out of ? Blocks or, uncommonly, Brick Blocks. Most of the ? Blocks in which Mario can find these items are visible, but some are hidden and only become visible when Mario hits them from beneath. With the Super Mushroom, he turns into Super Mario. As Super Mario, he can survive the hit of an enemy one time, at the cost of turning back to Small Mario. He may also destroy empty Brick Blocks by jumping beneath them. Additionally, he can also get the Fire Flower. With the Fire Flower, Super Mario turns into Fire Mario, which allows him to shoot fireballs at enemies to defeat them from a distance. With the 1-Up Mushroom, he gains an additional life; he can also get an extra life if he collects 100 coins. With the Starman, which can only be found in Brick Blocks, Mario turns invincible for a short amount of time, and can defeat enemies by simply touching them.

 
Mario fighting Bowser at the end of World 8-4.

At the end of each level, there is a castle with a flagpole nearby. When Mario reaches the flagpole, he takes down Bowser's flag and enters the castle, completing the level. The higher the spot that Mario hits the flagpole, the more points he recieves. If there are two players playing the game, Luigi's turn comes whenever Mario loses a life. Luigi has no special abilities in the game that are different from Mario's.

The fourth level of each world plays inside a castle. They are usually filled with Firebars, and Podoboos. At the end of a castle level, Mario is confronted with a False Bowser in Worlds 1 - 7 and the real Bowser in World 8. Mario ordinarily has no way to hurt Bowser, and has to either use the Ax to destroy the bridge, causing either the false Bowser or the real Bowser to fall into the lava, or pelt Bowser with a number of fireballs, which produces the same result and reveals the true forms of the fakes. After defeating a false Bowser, Mario frees several Toads from the castle, at which point they say their iconic sentence: "Thank you, Mario! But our princess is in another castle...". At the end of the castle in World 8, Mario frees the grateful Princess Toadstool and completes his adventure.

Modes

After the player beats the game, they will be able to play in Hard Mode, which replaces all Goomba are with Buzzy Beetles, the enemies' walking speed is now faster; all of the elevator-style lifts are about sixty-percent of their original size, while Fire Bars appear in all possible locations. However, the player still has the same amount of time to complete each level. The Mario Bros. gain no special powers in Hard Mode, and they receive no extra points when they defeat an enemy. The story remains exactly the same, as each of the first seven castles contain a Mushroom Retainer that needs rescuing, while the eighth castle has Princess Toadstool. If the player finishes the game on hard mode, he or she will unlock nothing new from the previous time the game was finished.

Worlds

Super Mario Bros. has 8 worlds.

World 1 World 2 World 3 World 4 World 5 World 6 World 7 World 8
1-1 2-1 3-1 4-1 5-1 6-1 7-1 8-1
1-2 2-2 3-2 4-2 5-2 6-2 7-2 8-2
1-3 2-3 3-3 4-3 5-3 6-3 7-3 8-3
1-4 2-4 3-4 4-4 5-4 6-4 7-4 8-4
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Disclaimer

  This page uses content from the Super Mario Wiki. The original article was at Super Mario Bros.. The list of authors can be seen in the page history. As with SSB Universes Wiki, the text of the Super Mario Wiki from before June 9, 2010 is usable under the terms of the GNU Free Documentation License.
  1. ^ Super Mario Bros. game manual, page 2