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'''''Super Mario Bros.''''' is a game for the [[Nintendo Entertainment System]]. It was first released for its Japanese counterpart, the [[Family Computer]] on September 13, 1985, and then for the Nintendo Entertainment System proper when it released in [[United States of America]] on October 18, 1985. | |||
== Story == | == Story == | ||
One day, [[King Bowser Koopa]], the great and powerful leader of the militaristic [[Koopa Troop]], invades the peaceful [[Mushroom Kingdom]]. He and his Koopa Troop are jealous of the beautiful kingdom and transforms all of its [[Toad (species)|inhabitants]] into [[block]]s, weeds, and other odd objects. It is foretold that only the [[King Toadstool|Mushroom King's]] daughter [[Princess Peach|Princess Toadstool]] can undo the spell. Knowing this, Bowser immediately kidnaps her. Fortunately, the heroic Mario Bros. learns about the Mushroom Kingdom's plight and they race to its rescue. | One day, [[King Bowser Koopa]], the great and powerful leader of the militaristic [[Koopa Troop]], invades the peaceful [[Mushroom Kingdom]]. He and his Koopa Troop are jealous of the beautiful kingdom and transforms all of its [[Toad (species)|inhabitants]] into [[block]]s, weeds, and other odd objects. It is foretold that only the [[King Toadstool|Mushroom King's]] daughter [[Princess Peach|Princess Toadstool]] can undo the spell. Knowing this, Bowser immediately kidnaps her. Fortunately, the heroic Mario Bros. learns about the Mushroom Kingdom's plight and they race to its rescue. | ||
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==Gameplay== | ==Gameplay== | ||
''Super Mario Bros.'' is divided into eight worlds, which each have four levels. Mario has to get to the end of the level by jumping over various gaps and avoiding the enemies on his way. Mario can use several platforms (some of them collapse when Mario lands on them), stairs in the level, as well as [[Trampoline|Jumping Boards]]. There are also pipes along the way, some of which Mario can enter to visit various coin rooms before returning to the level, a bit further ahead than when he left. | ''Super Mario Bros.'' is divided into eight worlds, which each have four levels. Mario has to get to the end of the level by jumping over various gaps and avoiding the enemies on his way. Mario can use several platforms (some of them collapse when Mario lands on them), stairs in the level, as well as [[Trampoline|Jumping Boards]]. There are also pipes along the way, some of which Mario can enter to visit various coin rooms before returning to the level, a bit further ahead than when he left. | ||
Enemies include [[Goomba]]s, [[Koopa Troopa]]s, [[Buzzy Beetle]]s, [[Koopa Paratroopa]]s, [[Bullet Bill]]s, [[ | Enemies include [[Goomba]]s (the most common of them), [[Koopa Troopa]]s, [[Buzzy Beetle]]s, [[Koopa Paratroopa]]s, [[Bullet Bill]]s, [[Hammer Bro]]s, and jumping [[Cheep-Cheep]]s. All these enemies can be defeated when Mario jumps on them. Koopa Troopas and Buzzy Beetles will cower in their shell when jumped on, which Mario can kick to defeat other enemies with. Koopa Paratroopas will also lose their wings and fall to the ground when Mario jumps on them. Other enemies include [[Piranha Plant]]s, the [[Spiny]]-throwing [[Lakitu]]s and the [[Hammer Bro.|Hammer Bros.]] These enemies are hard to defeat, and Mario has to either shoot fireballs at them or just avoid them. There are a few levels which take place underwater. In the water, Mario can swim freely from the top to the bottom of the screen. The enemies in underwater levels are [[Blooper|Bloobers]] and [[Cheep-Cheep]]s. Mario can only defeat these creatures by shooting them with [[fireball]]s. | ||
If [[Small Mario]] takes a hit, falls down a pit, or if the [[time limit]] runs out, he loses a life, and restarts the level. The point where Mario continues depends on how far he ran through the level before dying; either from the very beginning, or at one of several invisible "checkpoints" throughout the level. | If [[Small Mario]] takes a hit, falls down a pit, or if the [[time limit]] runs out, he loses a life, and restarts the level. The point where Mario continues depends on how far he ran through the level before dying; either from the very beginning, or at one of several invisible "checkpoints" throughout the level. | ||
Mario can get special power-ups out of [[? Block]]s or, uncommonly, [[Brick Block]]s. Most of the ? Blocks in which Mario can find these items are visible, but some are hidden and only become visible when Mario hits them from beneath. With the [[Super Mushroom]], he turns into [[Super Mario]]. As Super Mario, he can survive the hit of an enemy one time, at the cost of turning back to [[Small Mario]]. He may also destroy empty [[Brick Block]]s by jumping beneath them. Additionally, he can also get the [[Fire Flower]]. With the Fire Flower, Super Mario turns into [[Fire Mario]], which allows him to shoot fireballs at enemies to defeat them from a distance. With the [[1-Up Mushroom]], he gains an additional life; he can also get an extra life if he collects 100 [[coin]]s. With the [[Star]]man, which can only be found in Brick Blocks, Mario turns invincible for a short amount of time, and can defeat enemies by simply touching them. | Mario can get special power-ups out of [[? Block]]s or, uncommonly, [[Brick Block]]s. Most of the ? Blocks in which Mario can find these items are visible, but some are hidden and only become visible when Mario hits them from beneath. With the [[Super Mushroom]], he turns into [[Super Mario]]. As Super Mario, he can survive the hit of an enemy one time, at the cost of turning back to [[Small Mario]]. He may also destroy empty [[Brick Block]]s by jumping beneath them. Additionally, he can also get the [[Fire Flower]]. With the Fire Flower, Super Mario turns into [[Fire Mario]], which allows him to shoot fireballs at enemies to defeat them from a distance. With the [[1-Up Mushroom]], he gains an additional life; he can also get an extra life if he collects 100 [[coin]]s. With the [[Star]]man, which can only be found in Brick Blocks, Mario turns invincible for a short amount of time, and can defeat enemies by simply touching them. | ||
[[ | [[File:Bowser333.png|thumb|left|[[Mario]] fighting [[Bowser]] at the end of World 8-4.]] | ||
At the end of each level, there is a castle with a [[flagpole]] nearby. When Mario reaches the flagpole, he takes down Bowser's flag and enters the castle, completing the level. The higher the spot that Mario hits the flagpole, the more points he recieves. If there are two players playing the game, Luigi's turn comes whenever Mario loses a life. Luigi has no special abilities in the game that are different from Mario's. | At the end of each level, there is a castle with a [[flagpole]] nearby. When Mario reaches the flagpole, he takes down Bowser's flag and enters the castle, completing the level. The higher the spot that Mario hits the flagpole, the more points he recieves. If there are two players playing the game, Luigi's turn comes whenever Mario loses a life. Luigi has no special abilities in the game that are different from Mario's. | ||
The fourth level of each world plays inside a castle. They are usually filled with [[Firebar]]s, and [[Podoboo]]s. At the end of a castle level, Mario is confronted with a [[False Bowser]] in Worlds 1 - 7 and the real Bowser in World 8. Mario ordinarily has no way to hurt Bowser, and has to either use the [[Ax]] to destroy the bridge, causing either the false Bowser or the real Bowser to fall into the [[lava]], or pelt Bowser with a number of fireballs, which produces the same result and reveals the true forms of the fakes. After defeating a false Bowser, Mario frees several [[Toad (species)|Toads]] from the castle, at which point they say their iconic sentence: "Thank you, Mario! But our princess is in another castle...". At the end of the castle in World 8, Mario frees the grateful Princess Toadstool and completes his adventure. | The fourth level of each world plays inside a castle. They are usually filled with [[Firebar]]s, and [[Podoboo]]s. At the end of a castle level, Mario is confronted with a [[False Bowser]] in Worlds 1 - 7 and the real Bowser in World 8. Mario ordinarily has no way to hurt Bowser, and has to either use the [[Ax]] to destroy the bridge, causing either the false Bowser or the real Bowser to fall into the [[lava]], or pelt Bowser with a number of fireballs, which produces the same result and reveals the true forms of the fakes. After defeating a false Bowser, Mario frees several [[Toad (species)|Toads]] from the castle, at which point they say their iconic sentence: "Thank you, Mario! But our princess is in another castle...". At the end of the castle in World 8, Mario frees the grateful Princess Toadstool and completes his adventure. | ||
==Modes== | ==Modes== | ||
After the player beats the game, they will be able to play in '''Hard Mode''', where all [[Goomba|Goombas]] are replaced with [[Buzzy Beatle|Buzzy Beatles]], the enemies' walking speed is now faster ; all of the elevator-style lifts are about sixty-percent of their original size, while [[firebar]]s appear in all possible locations. However, the player still has the same amount of time to complete each level. The Mario Bros. gain no special powers in '''Hard Mode''', and they receive no extra points when they defeat an enemy. The story remains exactly the same, as each of the first seven castles contain a Mushroom Retainer that needs rescuing, while the eighth castle has Princess Toadstool. If the player finishes the game on hard mode, he or she will unlock nothing new from the previous time the game was finished. | After the player beats the game, they will be able to play in '''Hard Mode''', where all [[Goomba|Goombas]] are replaced with [[Buzzy Beatle|Buzzy Beatles]], the enemies' walking speed is now faster ; all of the elevator-style lifts are about sixty-percent of their original size, while [[firebar]]s appear in all possible locations. However, the player still has the same amount of time to complete each level. The Mario Bros. gain no special powers in '''Hard Mode''', and they receive no extra points when they defeat an enemy. The story remains exactly the same, as each of the first seven castles contain a Mushroom Retainer that needs rescuing, while the eighth castle has Princess Toadstool. If the player finishes the game on hard mode, he or she will unlock nothing new from the previous time the game was finished. | ||
== Worlds == | == Worlds == | ||
'''Super Mario Bros.''' has 8 worlds. | '''Super Mario Bros.''' has 8 worlds. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! World 1 !! World 2 !! World 3 !! World 4 !! World 5 !! World 6 !! World 7 !! World 8 | ! World 1 !! World 2 !! World 3 !! World 4 !! World 5 !! World 6 !! World 7 !! World 8 | ||
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| 1-4 || 2-4 || 3-4 || 4-4 || 5-4 || 6-4 || 7-4 || 8-4 | | 1-4 || 2-4 || 3-4 || 4-4 || 5-4 || 6-4 || 7-4 || 8-4 | ||
|} | |} | ||
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== Disclaimer == | == Disclaimer == | ||
{{Attribution-SMWiki}} | {{Attribution-SMWiki}} | ||
[[Category:Super Mario Bros.|*]] | |||
[[Category:Super Mario games]] | |||
[[Category:Nintendo Entertainment System games]] | |||
[[Category:1985 games]] |